Method / how the studio works

Make the question
more useful

At the UBCO MDes, the work is not a fixed recipe. It is a cycle of noticing, framing, making, testing, and returning to the people and places involved.

If you are considering the MDes, this is the clearest way to understand what you might actually do here.

SEE THE FOUR MOVES ↓
0104

A question gets stronger
through contact.

The method is a way of working, not a promise that every project follows the same order. These four moves describe the rhythm that keeps the work connected to reality.

01

NOTICE

Begin with what is there

Spend time with a place, a person, or a system before deciding what it needs. Woodhaven and the wider Okanagan are not scenery here; they give the question conditions, history, and scale.

SEE THE PLACE ↗
02

FRAME

Make the question precise

Move from a broad concern to a question that can be investigated. Listen to different perspectives, name what is still unclear, and resist the urge to make the answer bigger than the evidence.

SEE THE PLACES ↗
03

MAKE

Give the idea a form

Use conversation, drawing, code, materials, and prototypes to make a possibility tangible. A thing you can show gives other people something specific to respond to.

SEE WHAT THE YEAR INCLUDES ↗
04

TEST

Let other people change it

Put the work in front of people who were not in the room. Feedback, disagreement, and lived experience reveal what the first version could not see.

MEET THE PEOPLE ↗

02 / IN PRACTICE

The method leaves
traces.

The work becomes visible in the route, the schedule, the tools, and the conversations. These are not portfolio decorations; they are the evidence that a question was tested in a real setting.

Students working together around a table outside the Woodhaven cabin

What the program brings together

No single
kind of expert.

The MDes is jointly grounded in Engineering and Creative and Critical Studies. Its four program cornerstones describe the range of expertise you can work across.

DESIGN

See the problem differently

Critical design thinking, human-centred design, drawing, and visualisation help make a complex situation clearer.

ENGINEERING

Understand how things work

Engineering principles, technology, making, and advanced manufacturing connect ideas to material and technical reality.

INNOVATION

Ask what matters

Innovation is treated as more than efficiency: it includes the ethical, social, and ecological consequences of what gets designed.

ENTREPRENEURSHIP

Move an idea into the world

Social innovation, project management, communication, and venture thinking help develop possibilities with practicing partners.

READ THE OFFICIAL MDES PAGE ↗

How the work moves

Explore. Engage.
Prototype. Develop.

The MDes is learning by doing: investigate a real situation, work with the people involved, make something tangible, test it, and use what you learn to change the next version. UBCO describes this movement as problem exploration and stakeholder engagement leading toward implementation, prototyping, and advanced solution development.

  1. 01 / EXPLORE

    Understand the challenge

    Investigate what is happening before deciding what to make. Look across disciplines, systems, and lived experience.

  2. 02 / ENGAGE

    Work with the people involved

    Listen to stakeholders, partners, and communities. Their knowledge changes the brief and keeps the work situated.

  3. 03 / PROTOTYPE

    Make a possibility tangible

    Use drawing, visualisation, code, materials, and conversation to give an idea a form that others can respond to.

  4. 04 / DEVELOP

    Test, revise, and move toward use

    Learn from feedback, return to the question, and develop the strongest direction far enough to communicate and implement.

The method is
in the work.

Walk the field site, open the places from the schedule, or read the full program guide. Each route shows a different part of how the MDes works.